Board Thread:Fun and Games/@comment-28320688-20161106080203

Welcome to my first mapping game. Xd there are so many of these. Okay, let's get in.

Layout of moves

- 2 Moves every day, okay!

[Country] move [] - - - -

Rules

Realistic move please. Follow the rules. Use logic.

How it works (math ahead) A country has 3 factors - Millitary, social and money. We also have stats of size, power, tech and population. You earn Military by growing an army, which is a move. The amount it is increased by is determined by the country's power, which gets it to the military being increased by power*2. You earn 1 power by winning wars. You earn Social by making alliances with other countries, and every alliance you have gives you 1 social per turn. Careful, going to war will degrade your social skills. You earn money by stock investigating and trading. You also earn amounts of money after winning a war, but during a war you lose lots of money. Money can be spent to buy stuff for your countries, paying other countries and increasing your tech. You don't just earn tech, you buy it. +1 tech costs 2 money. Tech helps you grow your other skills by 1 per 20 tech. Finally, size, you get this by anschlussing other countries. You do that by winning wars to weaken the countries rule, another stat. If a country has no rule, you can take it over (tho you also can be of punished). Rule x Rule - Size x Money x millitary Rounded to nearest 1000 compared to 200000 is the stability. Don't worry, all this will make sense later. Size also is not increasable past 10 - Size is more like a scale or percentage.

Le Game

Year - 2017

Russia - Stærksson  , Millitary 100, Social 80, Money 80, Power 10, Tech - 78 Rule 20, Size 9, Stability 100% (313000)

Germany - Adartho the blooner  , Millitary 80, Social 90, Money 90, Power 8, Tech - 80, Rule 23, Size 5, Stability 100% (300000)

Map

 