User blog:MysteryKing/Countryballs Game: Updates (Oct. 30, 2015)

Ok, so it's my semestral break (In the philippines, once we have went through half of the school year, we get a semestral break or "sembreak" for short, in which there are more than at least 5 days of vacation)

I have officially started game developement!

And about all those things in my last previous blog post...well...they were all scrapped.

To avoid too much spoilers like in the last blog post (well all that was scrapped anyways so...), i'll only put small details in here, not too much, not too little.

List of ideas

 * [X]  Countryballs: Nation Reclamation   SCRAPPED!
 * [X]  Countryballs: Realm of Relevancy SCRAPPED!
 * [O] Countryballs: Dreamscaped CURRENT PROJECT!

​Countryballs: Dreamscaped
Countryballs: Dreamscaped is my latest project, and i think it's perfect! The "dreamscaped" part will make sense after you read the storyline below.

Storyline
The countries have to escape a mysterious dreamscape when an unknown country sends everyone in it.

The unknown country apparently cannot afford a nightmare-scaper, so he bought a dreamscaper instead.

Nuff' said...

Developer's Diary
In here i will update once in a while my experiences and problems with game development:

Oct. 29, 2015 - UGH! I got this hair-pulling bug that i couldn't fix at first, but did fix it later by adding "vspeed = 0" code. Who knew that could solve my problems?

Oct. 30, 2015 - Added some bullet and bullet explosion codes, but i did spent 30 minutes trying to perfect the bullet explosion's absolute location. But i did eventually got the perfect explosion position later on.