Board Thread:Fun and Games/@comment-27177610-20160302201024

Alright, in 2013 the world gets into nuclear war, everybody survives underground, in metros, catacombs, nuclear shelters. to start playing the game, type the name of your country and where it starts. (you start in only one area as a "tribe" rank. your rank will expand as you build up your nation and you will be given abilities (such as colonizing other con tinents) the further you go on. you can also start as a revolt or fund revolts in other countries, but you can only begin as a revolt if the countries economy is bad. (if you do have bad economy, you may get AI revolts from me)

RULES:

1: You can only do your turn AFTER I announce the year. (no, 2103 when I only just announced 2101.)

2: Make your moves REALISTIC (not OBAMACARE TAKES OVER DA WARLD!!!).

3:DON'T BE A DICK, AND LOOK AT WHAT ABILITIES YOUR RANK HAS, SO DON'T COLONIZE ANOTHER CONTINENT IF YOU ARE A TRIBE RANK.

RANKS:

(every rank can go to war with someone else).

1: Tribe, starting rank, can only expand.

2: Tribal empire, can be achieved when expanding to a couple more reagions, is stronger.

3: Duchy/Movement, when you have united a lot of your people's lands under your rule, can develope trading routes over seas.

4: Kingdom/Republic, forms after a while after being a duchy and getting a little bit more of land, can have close range, small oversea enclaves.

5: Continental Empire/Continetal Empire/Federation: forms after you take over 1 to a couple other countries in your continent. Can have major enclaves in one's continent and make colonies in other continents of your world. (by that I mean that you can't colonize america if you're in europe), Can manipulate other people's economies.

6:Global Empire/Global Power: Forms after expanding a buch of one's inter-continental colonies to a varying degree, can bend ANY economy.

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Have Fun :)

 