Board Thread:Fun and Games/@comment-5190339-20160829172259

Okay. This map game is about ISOTting, tl;dr being a country transported through time.

RULES you cheeky fuck

 * USE COMMON SENSE AND BE REALISTIC
 * YOU DON'T DETERMINE THE OUTCOME OF WARS, YOU STUPID FUCK
 * SMALL, NETHERLANDS-SIZED GAINS MADE VIA PEACE TREATY OR SOME SHIT ARE OK I GUESS
 * THE TIME YOUR COUNTRY CAME FROM DOES ACTUALLY EFFECT HOW GOOD IT IS. IF YOU'RE FROM 2016 YOU'RE PRETTY POWERFUL, 1600S A PIECE OF SHIT
 * IF YOU'RE UNSTABLE YOU'LL PROBABLY GET RIOTS
 * YOU PLAY AS ONE COUNTRY. I GUESS YOU CAN CHANGE IF YOU DIE OR WHATEVER
 * YOUR COUNTRY HAS TO HAVE BEEN A REAL COUNTRY

Brief summary of power
Tl;dr strength is determined by how advanced your country is, how big it is, and how stable it is. Look at the blog if you want to know more. Your tech level will increase by 0.2 years per year if you're from the future, and 5 years per year if you're from the past.

Players

 * Coolmax260 - Austria-Hungary OTL 1914 - Stability 50% - Tech 1914
 * Mypellie - West Germany OTL 1980 - Stability 50% - Tech 1980
 * Squirrel719 - Bhutan OTL 2008 - Stability 50% - Tech 2008
 * Luki1223 - Poland-Lithuania OTL 1619 - Stability 50% - Tech 1619

NPC countries

 * Nazi Germany Stability 40%
 * Soviet Union Stability 80%

THE MAP (quite important)
 