User blog comment:Cilindar/Request/@comment-34423308-20180410004258

The furry fandom is a subculture interested in fictional anthropomorphic animal characters with human personalities and characteristics.[1] [2] [3]  Examples of anthropomorphic attributes include exhibiting human intelligence and facial expressions, speaking, walking on two legs, and wearing clothes. Furry fandom is also used to refer to the community of people who gather on the Internet and at furry conventions.[4]

Contents
[hide]
 * 1History
 * 2Inspiration
 * 3Activities
 * 3.1Crafts
 * 3.2Role-playing
 * 3.3Conventions
 * 3.4Websites and online communities
 * 4Furry lifestylers
 * 5Sexual aspects
 * 6Public perception and media coverage
 * 7Sociological aspects
 * 8See also
 * 9References
 * 10Further reading
 * 11External links

History
According to fandom historian Fred Patten, the concept of furry originated at a science fiction convention in 1980,[5]  when a character drawing from Steve Gallacci’s Albedo Anthropomorphics started a discussion of anthropomorphic characters in science fiction novels. This led to the formation of a discussion group that met at science fiction conventions and comics conventions.

The specific term furry fandom was being used in fanzines as early as 1983, and had become the standard name for the genre by the mid-1990s, when it was defined as "the organized appreciation and dissemination of art and prose regarding 'Furries', or fictional mammalian anthropomorphic characters".[6]  However, fans consider the origins of furry fandom to be much earlier, with fictional works such as Kimba, The White Lion released in 1965, Richard Adams' novel Watership Down, published in 1972 (and its 1978 film adaptation), as well as Disney's Robin Hood as oft-cited examples.[5]  Internet newsgroup discussion in the 1990s created some separation between fans of "funny animal" characters and furry characters, meant to avoid the baggage that is associated with the term "furry".[7]

During the 1980s, furry fans began to publish fanzines, developing a diverse social group that eventually began to schedule social gatherings. By 1989, there was sufficient interest to stage the first furry convention.[8]  Throughout the next decade, the Internet became accessible to the general population and became the most popular means for furry fans to socialize.[9]  The newsgroup alt.fan.furry was created in November 1990, and virtual environments such as MUCKs also became popular places on the Internet for fans to meet and communicate.[10]

The furry fandom is male-dominated, with surveys reporting around 80% male respondents.[11] [12] [13]

Inspiration
Allegorical novels, including works of both science fiction and fantasy, and cartoons featuring anthropomorphic animals are often cited as the earliest inspiration for the fandom.[5]  A survey conducted in 2007 suggested that, when compared with a non-furry control group, a higher proportion of those self-identifying as furries liked cartoons "a great deal" as children and recalled watching them significantly more often, as well as being more likely to enjoy works of science fiction than those outside of the community.[14]

Activities
According to a survey from 2008, most furries believe that visual art, conventions, literature, and online communities are strongly important to the fandom.<sup id="cite_ref-ThirdSurvey_12-1">[12]

Crafts


Sculpture Further Confusion

Fans with craft skills create their own plush toys, sometimes referred to as plushies, and also build elaborate costumes called fursuits,<sup id="cite_ref-15">[15]  which are worn for fun or to participate in parades, convention masquerades, dances, or fund-raising charity events (as entertainers).<sup id="cite_ref-16">[16]  Fursuits range from designs featuring simple construction and resembling sports mascots<sup id="cite_ref-Gerbasi2008_14-1">[14]  to those with more sophisticated features that include moving jaw mechanisms, animatronic parts, prosthetic makeup, and other features. Fursuits range in price from $500, for mascot-like designs, to an upwards of $10,000 for models incorporating animatronics.<sup id="cite_ref-Brandolph2008_17-0">[17]  While about 80% of furries do not own a full fursuit,<sup id="cite_ref-SecondSurvey_11-1">[11] <sup id="cite_ref-ThirdSurvey_12-2">[12] <sup id="cite_ref-Gerbasi2008_14-2">[14]  often citing their expensive cost as the decisive factor,<sup id="cite_ref-Gerbasi2008_14-3">[14]  a majority of them hold positive feelings towards fursuiters and the conventions in which they participate.<sup id="cite_ref-SecondSurvey_11-2">[11] <sup id="cite_ref-ThirdSurvey_12-3">[12]  Some fans may also wear "partial" suits consisting simply of ears and a tail, or a head, paws, and a tail.<sup id="cite_ref-Gerbasi2008_14-4">[14]

Furry fans also pursue puppetry, recording videos and performing live shows such as Rapid T. Rabbit and Friends and the Funday PawPet Show, and create furry accessories, such as ears or tails.<sup id="cite_ref-FoxyStudent_18-0">[18]

Role-playing
"Fursonas" redirects here. For the 2016 documentary film, see Fursonas (film).

Anthropomorphic animal characters created by furry fans, known as fursonas,<sup id="cite_ref-Gaudio2008_19-0">[19]  are used for role-playing in MUDs,<sup id="cite_ref-Mitchell1995_20-0">[20]  on internet forums, or on electronic mailing lists.<sup id="cite_ref-Howells2002_21-0">[21] A variety of species are employed as the basis of these personas, although many furry fans (for example over 60% of those surveyed in 2007) choose to identify themselves with carnivorans.<sup id="cite_ref-22">[22] <sup id="cite_ref-23">[23]  The longest-running online furry role-playing environment is FurryMUCK, which was established in 1990.<sup id="cite_ref-dog_24-0">[24]  Many furry fans had their first exposure to the fandom come from multiplayer online role-playing games.<sup id="cite_ref-baldwin_25-0">[25] [unreliable source?] Another popular online furry social game is called Furcadia, created by Dragon's Eye Productions. There are also several furry-themed areas and communities in the virtual world Second Life.<sup id="cite_ref-26">[26]

Role-playing also takes place offline, with petting, hugging, and "scritching" (light scratching and grooming) common between friends at social gatherings.<sup id="cite_ref-BBC_9-1">[9]  Fursuits or furry accessories are sometimes used to enhance the experience.

Conventions
Main article: Furry convention



Furry fans prepare for a race at Midwest FurFest 2006

Sufficient interest and membership has enabled the creation of many furry conventions in North America and Europe. A furry convention is for the fans get together to buy and sell artwork, participate in workshops, wear costumes, and socialize.<sup id="cite_ref-27">[27]  The world's largest<sup id="cite_ref-28">[28]  furry convention, Anthrocon with more than 5,861 participants, held annually in Pittsburgh in June,<sup id="cite_ref-29">[29]  was estimated to have generated approximately $3 million to Pittsburgh's economy in 2008.<sup id="cite_ref-30">[30]  Another convention, Further Confusion, held in San Jose each January, closely follows Anthrocon in scale and attendance. US$470,000 was raised in conventions for charity from 2000–9.<sup id="cite_ref-31">[31]  The first known furry convention, ConFurence,<sup id="cite_ref-YarfChronology_5-3">[5]  is no longer held; Califur has replaced it, as both conventions were based in Southern California. A University of California, Davis survey suggested that about 40% of furries had attended at least one furry convention.<sup id="cite_ref-SecondSurvey_11-3">[11]

Websites and online communities
The Internet contains a multitude of furry websites and online communities, such as art community websites Fur Affinity, Inkbunny, SoFurryand Weasyl; social networking sites Furry 4 Life, FurNation; and WikiFur, a collaborative furry wiki.<sup id="cite_ref-32">[32]  These, with the IRC networks FurNetand Anthrochat, form a key part of furry fandom. Usenet newsgroups such as alt.fan.furry and alt.lifestyle.furry, popular from the mid-1990s to 2005, have been replaced by topic-specific forums, mailing lists and LiveJournal communities.

There are several webcomics featuring animal characters created by or for furry fans; as such, they may be referred to as furry comics. One such comic, T.H.E. Fox, was first published on CompuServe in 1986, predating the World Wide Web by several years,<sup id="cite_ref-33">[33]  while another, Kevin and Kell by Bill Holbrook, has been awarded both a Web Cartoonists' Choice Award and an Ursa Major Award.<sup id="cite_ref-WCCA_34-0">[34] <sup id="cite_ref-UMA_35-0">[35]

From wikipedia of course

Shit why did I do this, now the KGB is really out to get me