Board Thread:Fun and Games/@comment-33128572-20171230165823

Overview

The Saracens are besieging the last great Near Eastern bastion of Christianity: Constantinople. The Eastern Roman Empire is in tatters. All of Europe is in danger. However, even when all hope is lost, there is a tiny spark. Join as one of many European and Middle Eastern nations in the fight for political and religious domination. Be an influential European power and rally others to a holy Crusade, or surge through as an Islamic empire breaching the defenses of Byzantium on a Jihad for Allah and more. Whose side will you choose?

Rules:

-No Asian or American nations in this time period (ex. Ming, Aztec)

-Keep to historically, politically, and militarily legitimate decisions

-Each 1-year turn each player must make decisions on Admin (Domestic), Diplomacy (Foreign), Economy, and Military (no min or max on amount of decisions each category)

-Special HRE (Holy Roman Empire) and Papacy functions for German and Catholic States respectively

-Events will trigger at specific dates (ex. War of the Roses)

-Colonialism special functions available (will provide details later)

-Any nation with enough influence over the papacy (not applying to Islamic nations) and has at least 2 allies can call a Crusade or Jihad. At that point, any Christian or Islamic nation can join said respective events

-Any nation can form military alliances and give access, so long as they are players requesting alliances from other players

-Anyone can declare wars (must have Casus Belli (Reason for war) cited)

-You can Vassalize, Establish Protectorates, or create Personal Unions by way of diplomacy (works same way as alliances, except certain mechanics wih non-player nations) or by war, which gives an automatic Casus Belli (still needs citation)

-Poland and Lithuania can form the PLC (Polish-Lithuanian Commonwealth) after 5 years (turns) of a Personal Union

-You can play as a Vassal, Protectorate, or March of a nation

Note: Yes, you can play as Byzantium, but you'd need to make alliances Uber-fast and let them declare war on the Ottomans, or else you'll automatically die after 2 turns

4 Players Required to start game

Nations Taken:

Dead Nations:

Map:

Go to http://geacron.com/home-en/?&sid=GeaCron681020  and set year to 1453 C.E., move along as we go. 