Board Thread:Fun and Games/@comment-27177610-20160302201024

Alright, in 2013 the world gets into nuclear war, everybody survives underground, in metros, catacombs, nuclear shelters. to start playing the game, type the name of your country and where it starts. (you start in only one area as a "tribe" rank. your rank will expand as you build up your nation and you will be given abilities (such as colonizing other con tinents) the further you go on. you can also start as a revolt or fund revolts in other countries, but you can only begin as a revolt if the countries stability is bad. (if you do have bad stability, you may get AI revolts from me)

RULES:

1: You can only do your turn AFTER I announce the year. (no, 2103 when I only just announced 2101.)

2: Make your moves REALISTIC (not OBAMACARE TAKES OVER DA WARLD!!!).

3:DON'T BE A DICK, AND LOOK AT WHAT ABILITIES YOUR RANK HAS, SO DON'T COLONIZE ANOTHER CONTINENT IF YOU ARE A TRIBE RANK.

NEW RULE 4: Colonization is the same as in bain's 3rd mapping game. (pay attention to it).

NEW RULE 5: You CANNOT Claim sertain land. for example, you cannot claim all of germany in one turn STOP DOING IT!!!

RANKS:

(every rank can go to war with someone else).

1: Tribe, starting rank, can only expand.

2: Tribal empire, can be achieved when expanding to a couple more reagions, is stronger.

3: Duchy/Movement, when you have united a lot of your people's lands under your rule, can develope trading routes over seas.

4: Kingdom/Republic, forms after a while after being a duchy and getting a little bit more of land, can have close range, small oversea enclaves, can slightly manipulate stabilities.

5: Continental Empire/Continetal Empire/Federation: forms after you take over 1 to a couple other countries in your continent. Can have major enclaves in one's continent and make colonies in other continents of your world. (by that I mean that you can't colonize america if you're in europe), Can manipulate other people's stability.

6:Global Empire/Global Power: Forms after expanding a buch of one's inter-continental colonies to a varying degree, can bend ANY economy, has a hard stabillity to manipulate, can colonize other worlds (like america if you are based in europe).

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Have Fun :)



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PLAYERS:

Italia - Rank: Kingdom, Stability: 79% - Played by: BainTheCool

Macedonia - Rank: Kingdom, Stability: 75% - Played by: Simpleball

Sweden - Rank: Kingdom, Stability: 80% - Played by: [http://polandball.wikia.com/wiki/Message_Wall:Lejon123! Lejon123!]

Saint Bartholomew - Rank: Kingdom, Stability: 95% - Played by: Bresbeba

Kraljevstein - Rank: Republic, Stability: 75% - Played by: Collisions

Mazovia - Rank: Tribe, Stability: 50% Played by: Luki1223

Sirocco - Rank: Continental Power, Stability: 59% Played by: FartFromTheFuture

Sultanate of Ulikum - Rank: Continental Empire, Stability: 90% Played by: Kazakhbrick_patriot

England - Rank: Kingdom, Stability: 85% - Played by: Tessereicht

Mrdka Z Krtka #2 - Rank: Movement, Stability: 89% Played by: Vojma CZE

A.I:

NOTE: Not all of the information may be 100% accurate.

Basque - Rank: Republic, Stability: 77%

Reich - Rank: Kingdom, Stability: 89%

Mecca - Rank: Continental Empire, Stablility: 87%

Catacom - Rank: Republic, Stability: 39%

Rus' - Rank: Continetal Empire, Stability: 71%

Hainan - Rank: Republic, Stability: 98%

Korea - Rank: Federation, Stability: 80%

Narthish Empire - Rank: Kingdom, Stability: 63%

Togo - Rank: Republic, Stability: 69%

Centria - Rank: Continental Empire, Stability: 51%

Madagar #2 - Rank: Republic, Stability: 58%

American Republic - Rank: Continental Empire, Stability: 80%

Hispania - Rank: Federation, Stability: 78%

Egypt - Rank: Movement, Stability: 62%

Rebels #2 - Rank: Movement, Stability: 61%

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Dead:

Players:

Albania - Rank: Tribe, Stability: 100% Played by: PatrickTentacles 2107 - 2108

Naori Civilization - Rank: Tribe, Stability: 100% - Played by: Squirrel719 2101 - 2111

Trebzoid - Rank: Tribe, Stability: 100% Played by: Anuarkm 2113 - 2119

Mrdka Z Krtka Rank: Movement, Stability: 89%Vojma CZE 2120 - 2122

New Californian Republic - Rank: Tribe, Stability: 100% - Played by: Killlakil 2114 - 2124

Bazxya - Rank: Tribal Empire, Stability: 100% PatrickTentacles 2122 - 2130

Petlahvovsko - Rank: Movement, Stability: 95% Played by:  Petkral 2129 - 2131

Mrdka Z Krtka #2 - Rank: Movement, Stability: 89% Played by:  Vojma CZE 2129 - 2131

A.I:

Sorbia - Rank: Tribal Empire, Stability: 38% 2103 - 2108

Nile - Rank: Duchy, Stability: 87%  2100 - 2111

Madagar - Rank: Tribal Empire, Stability: 78% 2100 - 2114

West-Centro-Africa - Rank: Republic, Stability: 43% 2100 - 2115

Transkavkaz - Rank: Republic, Stability: 78% 2100 - 2116

Sorbia #2 - Rank: Movement, Stability: 48% 2115 - 2118

Kanada - Rank: Duchy, Stability: 84% 2100 - 2122

Duchy of Siberia - Rank: Duchy, Stability: 68% 2100 - 2122

Reds - Rank: Movement, Stability: 41% 2115 - 2122

Bavarium - Rank: Republic, Stablility: 61% 2115 - 2123

Kyiv - Rank: Duchy, Stability: 71% 2100 - 2125

Sinia - Rank: Movement, Stability: 54% 2100 - 2127

North Hispania - Rank: Kingdom, Stability: 54% 2100 - 2128

Alaska - Rank: Movement, Stability: 89% 2100 - 2128 