Board Thread:Fun and Games/@comment-39133133-20200408124334/@comment-39805746-20200410174135

I am not going to join this game, but as a player of the old 1910, I would like to give several reccomedations from my experience playing map games in various mapping communities. Please dont get offended if you dont agree with me

1. There is a need for a highly centralized admin system - To often people are like "Oh and then all the people in Poland suddenly want to join us!" Things like this, battle outcomes, etc should be determined by mods who enforce rules strictly, this was a big problem in the old 1910 where Iran ran around godmodding and no one did anything, punishments should be in place (such as voiding turns) and the only thing that stopped their rampage was them getting bored and quitting

2.. More specific stuff - Thread mapping games are suppossed be quick but I reccomend that mods and people should release info like population, army size, and gdp for example for people to at least have a refrence

3. Variation - Don't always have your nation in a golden age, be sure to at least change your strategy based on change of rulers and whatnot

4. Discord - A discord server for a map game allows people to roll dice to determine a battle's outcome since there are Rp bots in Discord, and it allows for easier communication since doing it on a thread does start to fill it up and you have to do a new one and whatnot

5. Punishment System - If a guy walks in and godmodes, then there should be a punishment, for example, that bad turn could be voided, or he could he banned for a certain amount of turns, you could even get a bit creative or what and mingplode his country, looking at you Canuckistan: If a person walks in and quits immediatly they should be banned as well from future games, just plz be sure to uphold your rules for real.

That's all, please take this into consideration, but don't get too worked up over this.