Board Thread:Fun and Games/@comment-39133133-20200508110659/@comment-32272607-20200511150035

USA

--Manufacturing--


 * Most of our factory power is dedicated to making more boats


 * The remaining factory power is dedicated to planes (mostly bombers and fighters), guns, artillery, and tanks


 * Because of the lack of time, we are building more and more of what we already have instead of dedicating the R/D needed to build tons of newer ships

--Newfoundland and Greenland--


 * An attack force is sent to Greenland


 * We take somewhere between a third and a half of the British positions there


 * Bombers bomb the trenches


 * What little tanks we have make headway into Avalon before being destroyed


 * This is fine because the newer tanks arrive


 * We begin trying out a new strategy called "Armored Smoke Rushing"

it works like this: bombers and men on the ground throw smoke bombs or send gas over the trenches, and when the enemy is blind, tanks and men rush over no man's land and storm the trench.


 * This strategy works well, but not well enough to fully take


 * half of the ships I've been building arrive at Newfoundland to reinforce the blockade

--Carribean--


 * The other half arrive in the Carribean


 * The Navy is instructed to target British fuel ports


 * Plans are drawn up to invade Mexico to take British Honduras easier, but they are scrapped.


 * We again land on the coast of British Honduras, but we are careful to establish a foothold. We immediately begin building forts and docks on the coast so the British and Dutch/Belgians can't take it so easily again.

--Diplomacy and Recruitment--


 * We offer Britain peace if they give up British Honduras and Newfoundland. They can keep the rest (including Iceland)


 * We start stirring up dissent in Africa. This is easy because in real life, the Africans fucking hated the European powers.


 * More people sign up to fight